4/5/2024 0 Comments Half life 1 blurry textures![]() I can't remember if they ever went away (despite the LOD "clamping" option in the nV CP which I think they introduced to counter this shimmering).Ĭlick to expand.I did tried this and to no avail. It was irritating as hell for the first few days (I got more or less used to it later or it got better with updates, I don't know). I had a Geforce card (Gef6 or Gef8? I cannot tell) and I was a semi-active CS:S player when it all started (I can't remember the date but I remember to the experience very well). As much as I know, this offset is always negative (-0.2 and -0.8 or something like that if I recall).Īlso, you might not see this but believe me, I can clearly see it on your screenshots that setting the LOD to 1 does result in lower texture (and reflection, etc) quality, even if I otherwise agree with you that the image looks better OVERALL (because shimmering is indeed ugly and this setting does get rid of them).Īs for the shimmering in general. You might want to factor it into your empirical analysis that AMD's SSAA (the one you engage in CCC) uses an "Auto LOD" system which offsets the LOD based on the SSAA level (and only AMD knows what if anything else). Thanks to old post of user ankinferno, here is a way how to change it You can change the setting in radeonpro or in registry. Without aa and with all types of classic aa. The image, textures and transparent textures look way way better on 1 lod bias instead of default 0. if so, AMD, please give us an option to change LOD in ccc or make it default to 1.Īlso, to All users, (ofc I can only text on 7870) try it out. I hope I am not mad and this is legitimate issue. Just look how better the fence and image overall looks with lod set to 1. Again, setting lod bias to 1 totally smoothens those !ĤxADAPTIVE MSAA: look at the fence on the right. Lod bias smoothens those out! With default 0 value at either 4xadaptive msaa or 4xSSAA, transparent textures arent antialiased enough. Image is the same on -1,0,1 except transparent textures like fences. I was expecting negative lod values to sharpen image with 4xSSAA but that does not happen. Alos discovering something very interesting. I've also tested Lod bias setting with adaptive transparent 4xMsaa and with 4xSSAA. This means that fxaa layer somehow overcomes lod bias setting and corrects it to 1. even after turning fxaa with hotkey, the effect stays until restarting the game. If I am to set lod to it's default 0 and enable fxaa with radeonpro. default 0 is ugly and 1 fixes it.īut the image is still not perfect, I've discovered something interesting tho. I've deleted every config and reverted everything to defaults and results are still the same. it's not fault of the game, configs, ccc, radeonpro or my system. So clearly, there is something off with rendering of lod bias at default 0 setting here.Ĭan't explain what tho. One person on other forum posted his screenshots from nvidia 970 and it looked like 1 setting on amd. so what happened? I remember finishing hl2 multiple times over the years and it's first time I've enountered this. values above 2 make it look like n64 game.īut 1 fixes it clearly. from 0 to 1, it gets better but shimmering is gone only at 1. Ha ! What an astonishing result! no more crawling and shimmering. all settings still at default at ccc but this time lod bias set in registry to 1. I am using registry method to avoid any radeonpro involvement. it can be only changed back either in radeonpro or registry. But keep in mind, if changed to other value, restoring factory settings in CCC does NOT restore lod bias. it can be either found in registry or in radeonpro under texture lod. Now I've been searching and trying everything and finally found a solution. No option in ccc changes that (ssaa aside but more about that later) That is at drivers and ccc set to default. You can easily notice floor texture being too sharp and aliased. (imgur is not the best for this but sufficent) Tried the same with old 12.11 drivers and had same result. Totally removed all drivers and registry. Also tested on hl2 with the same results. And after 2 days of research, I think I've got it all sorted out. or kinda crawling/shimmering in distance when moving in some games.Īnd no. ![]() For some time now, I've been having problem with textures being too sharp.
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